| Graphics card Model Performance Series Shader generations Shader models VRAM Vendor Video Driver | Machine CPU Count CPU Models CPU Vendors RAM | Platform Operating System | Screen Aspect Resolution |
This lists shader technology generations of the cards. Sometimes a given technology can not be used without corresponding OS and graphics API support (for example, DX10 technology can not be used on Windows XP when using Direct3D 9).
| Shader model 4 (DX10) | 7.1% | |
| Shader model 3 (DX9) | 25.3% | |
| Shader model 2.x (DX9) | 6.1% | |
| Shader model 2 (DX9) | 30.6% | |
| Shader model 1.x (DX8) | 4.0% | |
| Fixed function | 24.1% | |
| Emulated software | 2.7% |
| Shader model 4 (DX10) | 6.4% | |
| Shader model 3 (DX9) | 24.9% | |
| Shader model 2.x (DX9) | 6.2% | |
| Shader model 2 (DX9) | 30.4% | |
| Shader model 1.x (DX8) | 4.0% | |
| Fixed function | 25.3% | |
| Emulated software | 2.9% |
| Shader model 4 (DX10) | 19.2% | |
| Shader model 3 (DX9) | 32.1% | |
| Shader model 2.x (DX9) | 4.7% | |
| Shader model 2 (DX9) | 35.1% | |
| Shader model 1.x (DX8) | 4.8% | |
| Fixed function | 3.9% | |
| Emulated software | 0.1% |
| Can has DX10 (DX10 card + Vista/7) | 3.2% | |
| DX10 card + OS X | 1.1% | |
| DX10 card + XP/2000/2003 | 2.8% | |
| Older card + OSX/XP/2000/2003 | 78.6% | |
| Older card + Vista/7 | 14.3% |