| Graphics card Model Performance Series Shader generations Shader models VRAM Vendor Video Driver | Machine CPU Count CPU Models CPU Vendors RAM | Platform Operating System | Screen Aspect Resolution |
This lists shader technology generations of the cards. Sometimes a given technology can not be used without corresponding OS and graphics API support (for example, DX10 technology can not be used on Windows XP when using Direct3D 9).
| Shader model 4 (DX10) | 5.3% | |
| Shader model 3 (DX9) | 20.9% | |
| Shader model 2.x (DX9) | 7.3% | |
| Shader model 2 (DX9) | 26.8% | |
| Shader model 1.x (DX8) | 2.8% | |
| Fixed function | 32.3% | |
| Emulated software | 4.6% |
| Shader model 4 (DX10) | 4.8% | |
| Shader model 3 (DX9) | 20.6% | |
| Shader model 2.x (DX9) | 7.4% | |
| Shader model 2 (DX9) | 26.7% | |
| Shader model 1.x (DX8) | 2.8% | |
| Fixed function | 33.0% | |
| Emulated software | 4.7% |
| Shader model 4 (DX10) | 27.8% | |
| Shader model 3 (DX9) | 31.4% | |
| Shader model 2.x (DX9) | 4.2% | |
| Shader model 2 (DX9) | 28.5% | |
| Shader model 1.x (DX8) | 4.2% | |
| Fixed function | 3.7% | |
| Emulated software | 0.2% |
| Can has DX10 (DX10 card + Vista/7) | 2.3% | |
| DX10 card + OS X | 0.7% | |
| DX10 card + XP/2000/2003 | 2.3% | |
| Older card + OSX/XP/2000/2003 | 80.5% | |
| Older card + Vista/7 | 14.2% |