| Graphics card Model Performance Series Shader generations Shader models VRAM Vendor Video Driver | Machine CPU Count CPU Models CPU Vendors RAM | Platform Operating System | Screen Aspect Resolution |
This lists shader technology generations of the cards. Sometimes a given technology can not be used without corresponding OS and graphics API support (for example, DX10 technology can not be used on Windows XP when using Direct3D 9).
| Shader model 4 (DX10) | 5.9% | |
| Shader model 3 (DX9) | 24.5% | |
| Shader model 2.x (DX9) | 5.8% | |
| Shader model 2 (DX9) | 29.4% | |
| Shader model 1.x (DX8) | 2.8% | |
| Fixed function | 27.8% | |
| Emulated software | 3.8% |
| Shader model 4 (DX10) | 5.3% | |
| Shader model 3 (DX9) | 24.3% | |
| Shader model 2.x (DX9) | 5.9% | |
| Shader model 2 (DX9) | 29.5% | |
| Shader model 1.x (DX8) | 2.8% | |
| Fixed function | 28.4% | |
| Emulated software | 3.9% |
| Shader model 4 (DX10) | 29.0% | |
| Shader model 3 (DX9) | 35.3% | |
| Shader model 2.x (DX9) | 2.8% | |
| Shader model 2 (DX9) | 25.8% | |
| Shader model 1.x (DX8) | 3.4% | |
| Fixed function | 3.6% | |
| Emulated software | 0.2% |
| Can has DX10 (DX10 card + Vista/7) | 2.9% | |
| DX10 card + OS X | 0.7% | |
| DX10 card + XP/2000/2003 | 2.3% | |
| Older card + OSX/XP/2000/2003 | 73.0% | |
| Older card + Vista/7 | 21.1% |