| Graphics card Model Performance Series Shader generations Shader models VRAM Vendor Video Driver | Machine CPU Count CPU Models CPU Vendors RAM | Platform Operating System | Screen Aspect Resolution |
This lists shader technology generations of the cards. Sometimes a given technology can not be used without corresponding OS and graphics API support (for example, DX10 technology can not be used on Windows XP when using Direct3D 9).
| Shader model 4 (DX10) | 13.9% | |
| Shader model 3 (DX9) | 26.3% | |
| Shader model 2.x (DX9) | 5.3% | |
| Shader model 2 (DX9) | 27.8% | |
| Shader model 1.x (DX8) | 2.6% | |
| Fixed function | 20.8% | |
| Emulated software | 3.3% |
| Shader model 4 (DX10) | 13.2% | |
| Shader model 3 (DX9) | 26.1% | |
| Shader model 2.x (DX9) | 5.4% | |
| Shader model 2 (DX9) | 28.0% | |
| Shader model 1.x (DX8) | 2.6% | |
| Fixed function | 21.3% | |
| Emulated software | 3.4% |
| Shader model 4 (DX10) | 40.0% | |
| Shader model 3 (DX9) | 32.0% | |
| Shader model 2.x (DX9) | 2.1% | |
| Shader model 2 (DX9) | 21.0% | |
| Shader model 1.x (DX8) | 2.3% | |
| Fixed function | 2.4% | |
| Emulated software | 0.2% |
| Can has DX10 (DX10 card + Vista/7) | 9.0% | |
| DX10 card + OS X | 1.1% | |
| DX10 card + XP/2000/2003 | 3.8% | |
| Older card + OSX/XP/2000/2003 | 61.8% | |
| Older card + Vista/7 | 24.2% |