| Graphics card Model Performance Series Shader generations Shader models VRAM Vendor Video Driver | Machine CPU Count CPU Models CPU Vendors RAM | Platform Operating System | Screen Aspect Resolution |
This lists shader technology generations of the cards. Sometimes a given technology can not be used without corresponding OS and graphics API support (for example, DX10 technology can not be used on Windows XP when using Direct3D 9).
| Shader model 4 (DX10) | 17.7% | |
| Shader model 3 (DX9) | 25.1% | |
| Shader model 2.x (DX9) | 5.2% | |
| Shader model 2 (DX9) | 27.5% | |
| Shader model 1.x (DX8) | 2.5% | |
| Fixed function | 18.8% | |
| Emulated software | 3.2% |
| Shader model 4 (DX10) | 16.9% | |
| Shader model 3 (DX9) | 25.1% | |
| Shader model 2.x (DX9) | 5.3% | |
| Shader model 2 (DX9) | 27.7% | |
| Shader model 1.x (DX8) | 2.4% | |
| Fixed function | 19.3% | |
| Emulated software | 3.3% |
| Shader model 4 (DX10) | 43.7% | |
| Shader model 3 (DX9) | 27.0% | |
| Shader model 2.x (DX9) | 2.9% | |
| Shader model 2 (DX9) | 20.0% | |
| Shader model 1.x (DX8) | 3.1% | |
| Fixed function | 3.2% | |
| Emulated software | 0.2% |
| Can has DX10 (DX10 card + Vista/7) | 11.4% | |
| DX10 card + OS X | 1.4% | |
| DX10 card + XP/2000/2003 | 4.9% | |
| Older card + OSX/XP/2000/2003 | 59.9% | |
| Older card + Vista/7 | 22.4% |