| Graphics card Model Performance Series Shader generations Shader models VRAM Vendor Video Driver | Machine CPU Count CPU Models CPU Vendors RAM | Platform Operating System | Screen Aspect Resolution |
This lists shader technology generations of the cards. Sometimes a given technology can not be used without corresponding OS and graphics API support (for example, DX10 technology can not be used on Windows XP when using Direct3D 9).
| Shader model 4 (DX10) | 13.3% | |
| Shader model 3 (DX9) | 25.3% | |
| Shader model 2.x (DX9) | 5.5% | |
| Shader model 2 (DX9) | 28.0% | |
| Shader model 1.x (DX8) | 2.7% | |
| Fixed function | 21.9% | |
| Emulated software | 3.4% |
| Shader model 4 (DX10) | 12.5% | |
| Shader model 3 (DX9) | 25.1% | |
| Shader model 2.x (DX9) | 5.6% | |
| Shader model 2 (DX9) | 28.1% | |
| Shader model 1.x (DX8) | 2.6% | |
| Fixed function | 22.5% | |
| Emulated software | 3.5% |
| Shader model 4 (DX10) | 38.5% | |
| Shader model 3 (DX9) | 30.3% | |
| Shader model 2.x (DX9) | 2.8% | |
| Shader model 2 (DX9) | 22.3% | |
| Shader model 1.x (DX8) | 3.0% | |
| Fixed function | 3.0% | |
| Emulated software | 0.2% |
| Can has DX10 (DX10 card + Vista/7) | 8.3% | |
| DX10 card + OS X | 1.2% | |
| DX10 card + XP/2000/2003 | 3.8% | |
| Older card + OSX/XP/2000/2003 | 64.5% | |
| Older card + Vista/7 | 22.1% |