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Create games, connect with your audience, and achieve success

You can create any 2D or 3D game with Unity. You can make it with ease, you can make it highly-optimized and beautiful, and you can deploy it with a click to more platforms than you have fingers and toes. What’s more, you can use Unity’s integrated services to speed up your development process, optimize your game, connect with an audience, and achieve success.

业界领先的多平台支持

Renowned throughout the industry as the multiplatform game engine, Unity allows you to target more devices more easily. With Unity, you get one-click deployment to the full range of mobile, VR, desktop, Web, Console and TV platforms.

iOS
Android
Windows Phone
Tizen
Windows
Windows Store Apps
Mac
Linux/Steam OS
WebGL
PlayStation 4
PlayStation Vita
Xbox One
Wii U
Nintendo 3DS
Oculus Rift
Google Cardboard
Steam VR
Playstation VR
Gear VR
Microsoft Hololens
Daydream
Android TV
Samsung SMART TV
tvOS
Nintendo Switch
Fire OS
Facebook Gameroom
更多关于多平台的信息

Flexible, fast and high-end

Unity is a ready-made solution that’s also intuitive to use and deeply customizable. With workflows that just make sense, rendering power, and highly optimized physically-based shading, you can make beautiful games fast.

Rendering power

2D and 3D

C#,JavaScript

Intuitive workflows

Highly-optimized

使用资源商店节省时间和精力

直接从Unity编辑器或web浏览器在资源商店中购买。我们拥有数千多种现成的免费或可购买的资源和生产工具,您一定会找到适合您特定需求的产品。有大量编辑器扩展、插件、环境和模型及更多功能可供选择。

关于资源商店的更多信息

It works exactly how your brain would work, out of the box.

Jeremy Romanowski

艺术家,Camouflaj

阅读案例故事

As an artist, (Unity) is an invaluable tool for me. I can experiment with different ideas as I come up with them instead of just accepting the first implementation of it.

Brent Waller

环境艺术家,5 Lives工作室

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There’s this great network of support (that) ended up really helping us time and time again. On the whole, I think the Unity community has been awesome.

Jason Chayes

暴雪娱乐公司制作总监

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We knew Unity would be a good fit because Monument Valley is all about creating beautiful places, and for that you need artists to be able to work directly with the world.

Peter Pashley

ustwo首席游戏开发人员

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The greatest part of Unity is its workflow, and how easily you can create, edit, and integrate data and code. Building inspectors, editors... everything is child’s play

Mathieu Girard

Amplitude Studios首席执行官

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