Select the runtime platforms of your choice from the list below (the desktop runtime is included as standard) or, to install the full complement of runtime platforms, use the download assistant installer above.
2017.4.23f1 Release Notes
Android: Fixed problems with manifest file and gradle templates after updating gradle plugin to 3.2. (1118286)
Android: Un-deprecate AndroidTargetDevice.
Animation: Fixed crash when playing a playable graph and setting an override controller. (1087755)
Asset Bundles: Fixed error when loading an object from an asset bundle on the first frame of a scene load operation under certain conditions. (1094045)
Asset Database: Fixed an issue where scenes with a period in the name could not be loaded by asset bundles. (1022819)
Asset Pipeline: Fixed Asset Bundles not loading scenes if the scene had a period in its name. (1022819, 1104962)
Asset Pipeline: Fixed non-deterministic data in asset bundle when using Prebake Collision Mesh. (1116173)