Unity Technologies to Bring Real-Time 3D to Autodesk to Save Customers Time and Money in AEC, Automotive, and Media and Entertainment Industries
From conceptual design to the first hammer swing, collaboration unlocks the power for AEC customers to reduce mistakes, drive consensus, and experience design at human scale
Las Vegas, November 13, 2018 -- Today Unity Technologies (https://unity3d.com/), creator of the world’s most widely used real-time 3D development platform, announced the next phase of a strategic collaboration with Autodesk, the leader in 3D design, engineering and entertainment software. The companies are working on behalf of their customers to ensure full data interoperability between many Autodesk products and Unity. Together the companies will enable designers, engineers, construction and creative professionals to focus more on delivering projects and productions and less on translating data and making tools work together. The collaboration will put time, money, and resources back into the hands of customers working in Architecture, Engineering and Construction (AEC), Automotive, and Media and Entertainment (M&E), across multiple products including Revit, VRED, 3ds Max, Maya, and Shotgun. First integrations stemming from the collaboration will launch fall 2019.
“Our collaboration with Unity will help our customers make better decisions for making everything from buildings and cars, to training and entertainment,” said Andrew Anagnost, President and Chief Executive Officer, Autodesk. “By leveraging their design data, and the massive ecosystem of Unity developers, our customers will be able to rapidly create virtual experiences that help them work better and do more.”
Unity enables users of Autodesk’s world-class 3D authoring tools the power to unleash their 3D information in the virtual and real worlds, allowing customers to unlock their full creative potential for projects in 25+ platforms like iOS, Android, Oculus, HoloLens, PlayStation 4, Xbox One and more. As the link between these tools grows stronger, customers will be able to reduce countless work cycles and make it easier to create real-time virtual and real world experiences.
“Every job is a custom job that demands a unique approach to solve unique challenges. Together with Autodesk we are streamlining the ways our tools work so that you can do your job the right way, the first time, as efficiently as possible,” said John Riccitiello, Chief Executive Officer, Unity Technologies. “Customers will be able to see everything in context, in real-time, in fall 2019 -- so you can identify mistakes, drive consensus and visualize the project before the first yard of concrete is poured.”
Unity and Autodesk Revit: enhanced interoperability to help designers, engineers save time and money in design visualization workflows
Integration between Unity and Revit helps users know they are using the right BIM model, optimized for downstream interactive 3D, to create high-fidelity Unity applications such as interactive architectural walkthroughs or collaborative AR construction solutions. This enhanced interoperability will power a more streamlined workflow for architects and construction companies; importing BIM data visualizations directly from Revit into their Unity projects will dramatically simplify creative iteration while keeping costs down.
Unity and Autodesk VRED: reduced time-to-market and more performant, reliable products for Automotive
This integration will enable designers and engineers to easily reuse hi-fidelity VRED data (including environments, lighting, materials, and animations) directly inside Unity to quickly develop interactive, real-time applications (such as car configurators, virtual showrooms, and training applications) and run them on 25+ platforms including PC, AR/VR, and mobile.
Unity and Autodesk Shotgun: increased productivity in the world of Media and Entertainment
Unity and Autodesk are working on an integrated solution to make it easier for teams working in film and television to manage multiple asset types. Artists will no longer have to worry about managing files; they’ll be free to focus on their creative work. Animators and modelers will be able to work in the context of a sequence and get real-time feedback on changes in lighting, camera location, or asset selection. Tracking the resulting analytics will provide supervisors with a more accurate evaluation of artist management.
Unity exists to democratize development, solve hard problems and enable success -- three core values that are the driving forces of Unity’s adoption by millions of customers. Games and experiences made with Unity have reached more than 3 billion devices worldwide this year and were installed more than 28 billion times in the last 12 months. For more information, please visit the Unity and Autodesk partnership page.
About Unity Technologies
Unity is the creator of the world’s most widely used real-time 3D development platform, giving developers around the world the tools to create rich, interactive 2D, 3D, VR and AR experiences. The company’s 1000 person development team keeps Unity at the bleeding-edge of technology by working alongside partners such as Google, Facebook, Magic Leap, Oculus and Microsoft to ensure optimized support for the latest releases and platforms. Games and experiences made with Unity have reached ~3 billion devices worldwide and were installed more than 28 billion times in the last 12 months. Unity’s renowned flexibility gives developers the power to target and optimize their creations for 25+ platforms including Xbox One, PlayStation 4, Gameroom (Facebook), SteamVR (PC & Mac), Oculus, PSVR, Gear VR, HoloLens, ARKit (Apple), ARCore (Google) and more. Unity also offers solutions and services for connecting with audiences including Unity Ads, Unity Analytics, Unity Asset Store, Unity Cloud Build, Unity Collaborate, Unity Connect and Unity Certification. For more information, visit www.unity3d.com and to see the latest games and experiences created in Unity, go to https://unity.com/madewith.