Boundary

Geprüft mit Version: 5.1

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Schwierigkeitsgrad: Anfänger

Creating a bounding box to destroy any object that leaves the game area.

Boundary

Anfänger Space Shooter tutorial

Please note that this project was developed for Unity version 4. It currently works, and has been checked, with Unity version 5.1. Please turn annotations on while watching the video, as we can add annotations to the videos when there are discrepancies between the recorded content and the current version of Unity.

Get the Upgrade Guide for Unity 5 here.

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DestroyByBoundary

Code snippet

using UnityEngine;
using System.Collections;

public class DestroyByBoundary : MonoBehaviour
{
    void OnTriggerExit(Collider other)
    {
        Destroy(other.gameObject);
    }
}
#pragma strict

function OnTriggerExit(other : Collider)
{
    Destroy(other.gameObject);
}
import UnityEngine
import System.Collections


public class DestroyByBoundary(MonoBehaviour):

    private def OnTriggerExit(other as Collider):
        Destroy(other.gameObject)

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