Bouncing & Sliding in 2D

Geprüft mit Version: 4.6

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Schwierigkeitsgrad: Anfänger

Sliding and Bouncing are all controlled by a Physics Material applied to a Collider Component. In this assignment we set up both Bouncy and Slippery 2D Physics Materials, and apply them to GameObjects.

Bouncing & Sliding in 2D

Anfänger Physics

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