Enemy Turret Scanning and Shooting

Revisado con versión: 5.5

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Dificultad: Principiante

In this live training session we will explore how to create interactivity using visual scripting in PlayMaker. PlayMaker allows non-programmers to begin quickly creating interaction in their games using it's graphical interface. In this episode we will set up the scanning, rotating and shooting behavior for our turret enemy.

Enemy Turret Scanning and Shooting

Principiante The Asset Store

Learn more about the Unity Plus Accelerator Pack here.