Making an "Angry Birds" style game - Part 1

Revisado con versión: 4.5

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Dificultad: Intermedio

2D Physics & Game Mechanics. In this session we will be building a slingshot game to propel a projectile at properly peeved poultry in poorly build property as an example of 2D Physics and Game Mechanics. (1/2) Tutor: Adam Buckner

Making an "Angry Birds" style game - Part 1

Intermedio Physics

Please download the "2D Pack" from Unity Technologies "Unity Essentials" on the Asset Store [Here].

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