Install this version with Unity Hub.
Select the runtime platforms of your choice from the list below (the desktop runtime is included as standard) or, to install the full complement of runtime platforms, use the download assistant installer above.
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Notas sobre la versión
Known Issues in 2018.4.35f1
macOS: If the Android Tools are not installed through the Hub, macOS 10.15 (Catalina) default security settings will prevent the Android NDK binaries being executed. These settings have to be changed or a signed Android NDK (r16b) will be needed to build Android. More information here: https://developer.android.com/ndk/downloads/older_releases.
Package Manager: Immutable packages altered by the API Updater are reverted to their original state when packages are resolved, which can lead to slower import performance in that context.
Packman: User can't easily configure location of both UPM and Asset Store package local cache (1317232)
Windows: The Cursor is visible when Cursor.visible is set to false and new InputSystem package is used (1273522)
Packman: Package Manager doesn't show available updates (1304459)
Polybrush: [PolyBrush] Something went wrong saving brush settings Warning is thrown when Saving a Brush after opening the PolyBrush Window (1315475)
2018.4.35f1 Release Notes
Android: Fixed freeze when using blend shapes with compute skinning on some devices with Mali G78 GPU. (1298373)
Editor: Fixed such that tooltips are now passed through into PropertyDrawers as part of the label. (885341)
GI: Fixed a crash in progressive lightmapper seam stitching when adding a mesh containing NaNs. (1263058)
GI: Fixed a null pointer bug in graphics bindings. (1310875)
GI: Fixed crash when baking with Enlighten on a system with more than 64 threads. (1229259)
IL2CPP: Fixed crash due to race condition allocating memory in MetadataCache::GetGenericInst. (1323462)
IL2CPP: Fixed crash in il2cpp::vm::LivenessState::AddProcessObject. (1315058)
Linux: Reduced log spam when loading lots of assets. (1320406)
Prefabs: Fixed issue where adding and applying new events to a deeper level Prefab when there is an event already corrupts the newly added events. (1292519)
Scripting: Fixed "PrecompiledAssemblyException" errors when using ForceReserializeAssets on TMP. (1307672)
Scripting: Fixed identical DLL files targeting different builds with Define Constraints conflicting with each other when building a project. (1143118)
Text: Fixed GetPathsToOSFonts() not returning all system font files.
Text: Fixed potential crash when using FontEngine.LoadFontFace(Font font) when the font object was previously unloaded.
Video: Fixed crash when calling PausePlayback after VideoPlayer has been destroyed. (1241848)
XR: Fixed clipping planes for photo and video cameras in WMR applications.