Bouncing & Sliding in 2D

Vérifié avec version: 4.6

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Difficulté: Débutant

Sliding and Bouncing are all controlled by a Physics Material applied to a Collider Component. In this assignment we set up both Bouncy and Slippery 2D Physics Materials, and apply them to GameObjects.

Bouncing & Sliding in 2D

Débutant Physics

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