Random and Animated Tilemap Tiles

Vérifié avec version: 2017.2

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Difficulté: Débutant

In this live session we will explore worldbuilding in 2D using Tilemap and 2D Cinemachine. Tilemap makes it fast and easy to create and iterate level design cycles right in Unity, so artists and designers can rapidly prototype when building 2D game worlds. We will look at how you can paint levels using the new tile and brush tools which allow you to define rules for how tiles behave when placed, creating platforms with dynamic edges, animated tiles, random tiles, and more. Cinemachine, is a dynamic, procedural camera system which it easy to automate composition and tracking to enhance gameplay. Cinemachine is now available for 2D games. In this segment we will look at how to use Random and Animated tiles to add detail to our levels.

Random and Animated Tilemap Tiles

Débutant 2D Game Creation

Download the free content to follow along with this session here.

2D Game Creation

  1. 2D Game Development Walkthrough
  2. 2D Mode
  3. The Sprite Type
  4. Sprite Renderer
  5. The Sprite Editor
  6. Sorting Layers
  1. 2D Physics Overview
  2. Rigidbody 2D
  3. Collider 2D
  4. Hinge Joint 2D
  5. Area Effector 2D
  6. Distance Joint 2D
  7. Point Effector 2D
  8. Bouncing & Sliding in 2D
  1. Introduction to Unity from a 2D perspective
  2. 2D Character Controllers
  3. 2D Catch Game - Pt 1
  4. 2D Catch Game - Pt 2
  5. 2D Catch Game - Pt 3
  6. 2D Catch Game - Q&A / AMA
  7. 2D Scrolling Backgrounds
  8. Top Down 2D Game Basics
  9. 2D Physics: Fun with Effectors
  10. Making an "Angry Birds" style game - Part 1
  11. Making an "Angry Birds" style game - Part 2
  12. 2D Games for Non-Programmers
  1. Project Goals
  2. Adding Sprites
  3. The Bird Script
  4. Animating The Bird
  5. Score and GameOver UI Setup
  6. Adding The Game Controller
  7. Scrolling Repeating Backgrounds
  8. Adding Column Obstacles
  9. Recycling Obstacles With Object Pooling
  10. Questions and Answers
  1. Intro and Session Goals
  2. Scripting Gravity
  3. Detecting Overlaps
  4. Scripting Collision
  5. Horizontal Movement
  6. Player Controller Script
  7. Adding Player Animation
  8. Questions and Answers
  1. Introduction and Goals
  2. Sorting Layers and 9-Slice Sprites
  3. 2D Composite and Capsule Colliders
  4. Sorting Groups and Transparency Sort Axis
  5. 2D Physics Reference Project
  6. Questions and Answers
  1. Introduction to 2D Essentials
  2. 2D Character Setup with Corgi Engine
  3. 2D Follow Camera w/ Cinemachine
  4. Adding Enemies with Corgi Engine
  5. 2D Lighting with 2DDL Pro
  6. Tween Effects with DOTween Pro
  7. Easy UI with Doozy UI
  8. Questions and Answers for 2D Essentials
  1. Intro to 2D World building w/ Tilemap
  2. Core Tilemap Concepts
  3. Tilemap Collider 2D and Composite Collider 2D
  4. Confined Follow Camera with Cinemachine For 2D
  5. Using Rule Tiles With Tilemap
  6. Random and Animated Tilemap Tiles
  7. Custom Tilemap Brush To Spawn Prefabs
  8. Questions and Answers for 2D Worldbuilding
  1. Getting Started with SVG Importer