Turning Off Player Collider For Invisibility

Vérifié avec version: 5.5

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Difficulté: Débutant

In this live training session we will explore how to create interactivity using visual scripting in PlayMaker. PlayMaker allows non-programmers to begin quickly creating interaction in their games using it's graphical interface. In this episode we will allow the player to deactivate their collider so that the enemies cannot see them when they are invisible.

Turning Off Player Collider For Invisibility

Débutant The Asset Store

Learn more about the Unity Plus Accelerator Pack here.