Terrain: Introduction to Heightmaps

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Difficulté: Intermédiaire

In this session we will be creating new Terrains using the Unity Terrain Tools. Specifically, we will be looking at using height maps for everything from simply adding a slight variation to the original plane to importing specific terrain topography. Tutor: Adam Buckner

Terrain: Introduction to Heightmaps

Intermédiaire Graphics

Splatmap Script will be attached soon. I need to translate it to C#.

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