Terrain: Introduction to Heightmaps

Vérifié avec version: 5


Difficulté: Intermédiaire

In this session we will be creating new Terrains using the Unity Terrain Tools. Specifically, we will be looking at using height maps for everything from simply adding a slight variation to the original plane to importing specific terrain topography. Tutor: Adam Buckner

Terrain: Introduction to Heightmaps

Intermédiaire Graphics

Splatmap Script will be attached soon. I need to translate it to C#.

Tutoriels apparentés

  • (Cours)

Documentation apparentée