Patch 4.6.9p3

Sortie : 24. November 2015

Télécharger (Mac) Taille du fichier > 1GB
Télécharger (Windows) Taille du fichier > 1GB

Nous sommes très fiers de vous annoncer la publication de Unity 4.6.9p3. Les notes de version et le lien de suivi des erreurs corrigées correspondant à cette version sont indiqués ci-dessous.

Nous vous conseillons de télécharger uniquement les patchs qui correspondent aux erreurs que vous rencontrez.

Improvements

  • Android: Added support for Marshmallow runtime permissions.

Changes

  • Android: Audio - Disabled Fast Path for GearVR.

Fixes

  • (734408) - Android: Fixed OBB deployment on Android 6.0 and some older devices.
  • (738356) - iOS/IL2CPP: Now allow the [Preserve] attribute to correctly prevent stripping of a method in a nested type.
  • (735880) - iOS/IL2CPP: Enabled profiling of GC allocations.
  • (738232) - iOS/IL2CPP: Fixed race condition during cleanup of thread pool threads.
  • (737996) - iOS/IL2CPP: Prevent generated C++ code from including a header file that was not generated when the type which could have been generated in that header is used only in an attribute applied to an assembly.
  • (733799) - iOS/IL2CPP: Set default stack size to 1MB to match Mono behavior.
  • (737503) - iOS: Fixed CRC check when using WWW.LoadFromCacheOrDownload(url, fileVersion, crc).
  • (687059) - UI: Fixed issue that caused FontUpdateTracker to add an additinal RebuildForFont handler whenever a Text component was enabled using a font with no other active Text components using that font.

Choose the appropriate installer following the appropriate links. Also included below are the md5sum and file size in order to verify the full installers have been downloaded correctly. If your installer doesn’t work or reports errors it is possible that your installer is incomplete.

Revision: efd8bbf0d0df
MAC: (md5sum: eb3ded31ab7454955d6c056c9771c9ea ) (Size: 1425481032 bytes)
PC: (md5um: bcaf71d609a28f3a5d830e2384851d31 ) (Size: 1668464809 bytes )