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Notes sur la version
2017.4.21f1 Release Notes
Android: Fixed hang at exit if submitting AndroidJavaProxy/Runnable to UI thread. (1124902)
Asset Pipeline: Fixed race condition where unloading an asset bundle immediately after loading a texture from it can result in a failed texture load. (986673, 1081768)
Audio: Fixed Microphone.Start selecting the first device regardless of desired device in some cases. (962106, 1062000)
Build Pipeline: Fixed crash on AddBuildAssetInfoChecked when building project with scene that contains "Super Text Mesh" component. (1031313)
iOS: SafeArea returns either smaller or the same size as Screen.width & Screen.height on iOS devices in any view. (1027960)
OSX: Fixed Mac Editor crashing when clicking on MenuItem during recompile after renaming it in script. (996485)
Shuriken: Fixed MaterialPropertyBlocks not being applied to particle trails. (1059140)
Substance: Fixed ProceduralMaterial.ClearCache() on "Do Nothing" triggers RebuildTextures. (941423)