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Notes sur la version
Known Issues in 2022.1.10f1
AI Core: NavMesh::Raycast freezes the whole editor in an infinite loop on Application.UpdateScene (UUM-2496)
Linux: [Backport] [Linux] Editor crashes at "GfxDeviceGLES::DrawBuffersBatchMode" when entering Play Mode in the LEGO tutorial (UUM-971)
MacOS: [Mac] Editor performance drops on macOS when clicking and dragging on Position, Rotation and Scale values in Transform component (UUM-7457)
Package: Empty "StreamingAssets" folder gets created after building an empty project (1423325)
Scene Management: Editor crashes when moving specific Prefabs in the Prefab Mode with Move Tool (UUM-8456)
Scene Management: Scene causes Editor crash when specific Lighting Data Asset is used (UUM-9319)
Scene/Game View: Game View is not displayed after setting language pack in Editor (1420291)
Shader System: Editor crashes when building if calling "ShaderKeyword" methods in "IPreprocessShaders" classes (UUM-2536)
Text: [Mac] ShortcutManager ignores Shift modifier (UUM-4083)
Universal RP: Lights appear significantly brighter when using the Simple Lit shader (UUM-7851)
2022.1.10f1 Release Notes
HDRP: Further improve the consistency of non-physical depth of field at varying native rendering resolutions and resolution scales.
UI: The TextureImporterInspector will now disable the "sRGB (Color Texture)" toggle for HDR targets instead of silently overriding. (reflected in API docs). (UUM-7553)
- Android: Accept build-tools version 30.0.x instead of strictly 30.0.2.
Asset Bundles: Fixed memarchive0 error when entering play mode. (UUM-493)
HDRP: Added mechanism in HDRP to strip FragInputs, which will allow us to strip some interpolators in the pixel shader For shader graphs. (1399841)
HDRP: Fixed a NaN resulting from path traced hair materials with certain base color inputs. (1411249)
HDRP: Fixed a render error when disabling both motion vectors and opaques. (1410622)
HDRP: Fixed a render graph error when using Output AOV in non-dev builds. (1421560)
HDRP: Fixed accumulation when shutter interval is zero. (1399841)
HDRP: Fixed blend mode label field. (1410907)
HDRP: Fixed custom post-processes not released correctly when switching HDRP assets. (1419924)
HDRP: Improved the default state of newly created Planar Reflection Probes. (1420128)
HDRP: Updated accumulation API scripts to solve issue with screen shot capture in certain Unity Editor workflows. (1415399)
UI Toolkit: Fixed VisualElements change scaling when mouse moves over a different window on a higher DPI display. (UUM-7260)
Version Control: Fixed missing references in synced prefabs.
VFX Graph: Changing the output order in the inspector would not take effect if the asset is not opened in VFX Graph editor. (1363580)
Package changes in 2022.1.10f1