2D Catch Game - Pt 3

確認済のバージョン: 4.6


難易度: 初級

As an introduction to using Unity's 2D functionality and a sneak peek at the upcoming uGUI system, in this class we will be making a simple catch game using sprites and 2D physics. This will be a walk-through of the game from scratch, including coding all of the main scripts. This session is intended for beginners who have a only a basic familiarity with Unity and are interested in making games in 2D. In Part 3, we will add exploding bombs that reduce our score, adding a splash screen and start buttons and more! This will be a short session followed by an open Q&A Tutor: Adam Buckner

2D Catch Game - Pt 3

初級 2D ゲームの開発

Download the assets for this tutorial [Here].