Adam is a short film created with the Unity game engine and rendered in real time. It’s built to showcase and test out the graphical quality achievable with Unity in 2016.

The Unity Demo Team built Adam with beta versions of Unity 5.4 and our upcoming cinematic sequencer tool.

Adam also utilizes an experimental implementation of real-time area lights and makes extensive use of high fidelity physics simulation tool CaronteFX, which you can get from the Unity Asset Store right now.

To make Adam, the Demo Team developed custom tools and features on top of Unity including volumetric fog, a transparency shader and motion blur to cover specific production needs. We’ll make these freely available soon!

Adam runs at 1440p on a GeForce GTX980. Attendees at Unite Europe were able to play with it in real time, and we’ll make a playable available soon so everyone can check it out. A short version of Adam was also shown at GDC in March 2016.

Making of Adam



Demo Team

  • Writer / Director / Art DirectorVeselin Efremov
  • Tech LeadTorbjorn Laedre
  • Animation DirectorKrasimir Nechevski
  • Production DesignerGeorgi Simeonov
  • Character ArtistPlamen ‘Paco’ Tamnev
  • Graphics ProgrammerRobert Cupisz
  • Junior ProgrammerDominykas Kiauleikis
  • VFX ArtistZdravko Pavlov
  • ProducerSilvia Rasheva

Additional Art

  • Edit / Camera / Color GradingMihail Moskov
  • Creative ConsultancyNikolay Toshev
    Halon Entertainment / Tito Fernandes
  • MusicBorislav Slavov &
    Victor Stoyanov
  • Sound DesignAleksander Karshikoff for Pole Position Production
  • Mocap Actor: Adam, Guard 1Ovanes Torosyan
  • Mocap Actor: Sebastian, Lu, Guard 2Stanimir “Stunny” Stamatov
  • Motion CaptureCinemotion
  • Additional AnimationCinemotion
    Bläck / Pixelgrinder
    Sticky Brainz
  • Character ArtSergey Samuilov
    Bläck / Pixelgrinder
    Vincent Joyau
  • Additional Environment ArtTibor Toth
    Ayi Sanchez
    Myles Lambert
    Tihomir Nyagolov
  • Physics Simulations Technical SupportNext Limit
  • Additional assets courtesy of Quixel


  • Nocturne in E-flat major Op.9 nr.2
    Composed by Frédéric Chopin
    Performed by Frank Levy for

Unity Technologies R&D

  • Renaldas Zioma,
  • Aras Pranckevičius,
  • Dominic Laflamme,
  • Sean Thompson,
  • Pierre-Paul Giroux,
  • Yang-hai Eakes,
  • Wayne Johnson,
  • Thomas Iché,
  • Eric Heitz,
  • Jonathan Dupuy,
  • Tim Cooper,
  • Göksel Göktas,
  • Florent Guinier,
  • Kuba Cupisz,
  • Jesper Mortensen,
  • Kasper Engelstoft,
  • Tomas Jakubauskas,
  • Richard Fine,
  • Joachim Ante

弊社は、ビジネスモデルの変更を反映させるために 利用規約ソフトウェア使用許諾契約を更新しました。さらに、最新データの収集および使用をより良く反映させるために個人情報保護方針の更新も行いました。

弊社の Webサイトは最善のユーザー体験をお届けするためにクッキーを使用しています。 詳細はこちらをクリックしてください。