Substance - Modelling the rock assets
확인 완료한 버전: 5.3
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난이도: 중급
Substance for Unity 5: Creating PBR textures for environments and characters.
Chapter 3: Creating an environment material in Substance Designer.
Lesson 3: Modelling the rock assets.
In this lesson we will create the rock assets.


Substance - Modelling the rock assets
중급 Graphics
Support for this topic is provided by Allegorithmic. Please click HERE for the support topic on the Allegorithmic forum.
Complete project files can he downloaded HERE.
관련 자습서
- The Standard Shader (강좌)
관련 문서
- Procedural Materials (설명서)
- Procedural Materials - Using and Caching (설명서)
- Procedural Material Assets (설명서)
- The Standard Shader (설명서)