패치 5.6.5p4

배포: 12. 4월 2018

Unity 에디터 다운로드 도우미

컴포넌트 설치 프로그램(Windows)

컴포넌트 설치 프로그램(Mac)

기쁜 마음으로 Unity 5.6.5p4 버전을 발표합니다. 릴리스 정보와 이번 릴리스에서 수정된 문제에 관한 관련 문제 추적 링크는 아래를 참조해주세요.

패치 릴리스는 언제나처럼 해당 패치에서 수정된 버그로 문제를 겪고 있는 사용자에게만 설치를 추천합니다.

Fixes

  • (1019920 (902838)) - Audio: Fixed an issue where unloading an asset bundle containing AudioClips would cause all other AssetBundle audio clips to be unloaded.
  • (905161) - Editor: Fixed various UnityEditor.VersionControl.Provider APIs when used with newly created VersionControl.Assets.
  • (943051) - Editor: Fixed an issue with picking objects on Windows/D3D11.
  • (966404) - Editor: Fixed Editor crashes in "RenderSelectionOutline" when using ImageEffectAllowedInSceneView and set camera's targetTexture to null.
  • (None) - Graphics: Fixed cullmode not being reset after Deferred and Forward rendering loops.
  • (1001377 (953606)) - iOS: Fixed standard shader specular highlights on mobiles.
  • (947049 ()) - Linux: Fixed OnMouseDown not working with touch screens.
  • (None) - Multi-Display: Fixed non-primary display input for mouse events on standalone.
  • (969368) - Physics: Fixed memory leak when resizing BoxColliders.
  • (1019921) - Physics: Fixed scale not being taken into account when computing a collider's pose.
  • (1005311 (905817)) - Scene: Fixed DoImportScene crashing when importing FBX files.
  • (968997) - Shaders: Fixed shader compiler crash when compiling specific D3D9 shaders.
  • (919351) - Shaders: Fixed an issue with the Shader Compiler which would result in GLSL based platforms not being able to compiler certain shaders.
  • (1005779) - Substance: Fixed a memory leak when using cloned ProceduralMaterials.
  • (1008883) - Test Runner: Fixed missing category filter.
  • (1011576 (991127)) - VR: Fixed Cardboard VR failing to initialize on certain Android devices.
  • (1016356(1016356) - XR: Fixed LoadDeviceByName causing crash on Cardboard/Daydream in 5.6.5p3.

Revision: 10861494ddb7