How to make a video game in Unity without any coding experience
Even if you don’t have a knack for programming, you can still achieve a lot in Unity. With Unity’s Asset Store, plus new artist and designer-friendly features natively integrated in the editor, you have powerful solutions available to help you achieve your goals faster, so you can concentrate your efforts on the right path.
It’s true that most of the interactive content you create in Unity relies on text-based programming. In Unity, we support C# and there are two main areas that need to be understood: logic and syntax. You can think about the logic as ‘what’s supposed to happen’ and syntax as the language in which we communicate that.
We have a number of learning resources available to help if you want to take a stab at coding in Unity. You can start by looking into the Learn section, Scripting C# in particular, to learn about programming from scratch, and then move to a more detailed code in your projects.
However, if you want to focus on other parts of your projects, there are tools available in the Asset Store that help you get very far in your game creation with little or no coding.
From the Asset Store: Top 3 assets for non-programmers
uScript gives you the ability to bring your visions to reality in a creative and visual way, thanks to its fully-featured visual scripting system developed by award-winning AAA industry veterans. The tool also offers break/step debugging while the game is running. uScript will improve your ability to prototype rapidly, iterate and bring your ideas to life faster.
"I can start up a new Unity project, import my key plug-ins, and start building things right away. The number of possibilities the Asset Store has opened up has been amazing, and I feel like it’s only going to get better from here." (Kate Hudson, The Novelist)
If you’re a designer or an artist who wants to realize your creative potential without coding, PlayMaker’s the way to go. You can quickly make gameplay prototypes and A.I behaviors, as well as animation graphs and interactive objects. This visual scripting tool was also used in games such as Hearthstone, INSIDE and Dreamfall Chapters.
"Playmaker is the smoothest and most intuitive way for non-coders to implement functionality into our games!" Andreas N Grøntved, INSIDE
Adventure Creator is the asset you need if you’re into making 2D, 2.5D or 3D games in Unity, no coding required. Its visual scripting system and intuitive Editor enables beginners to build an entire game without writing a line of code, and helps programmers plug-and-play their own functionality.
"It’s incredible, all of the tools needed to create a professional looking point-n-click game without having to type a single line of code. Plus the creator is super helpful and has pulled me through many issues and complex ideas I’ve had with his software." (Ash Denton, Capital)
How to bypass the code to unleash your creative potential with visual scripting assets
uScript in action
Kent Hudson who made the game "The Novelist" used the uScript visual scripting plugin that allowed him to make this game. "I know this sounds like a shameless plug, but it’s true: Unity and the Asset Store are the reason I’m able to make games independently," says Kent, who’s been previously working on games like "Deux Ex: Invisible War" or "BioShock 2" before going indie.
Using visual scripting tools in Unity don’t only apply to those who are beginners in programming or game-making, but also to creators who are more focused on game design and art, or the narrative structure of the game.
PlayMaker in action
Playmaker is a visual scripting tool which replaces the text-based paradigm with a visual metaphor. The logic is expressed through graphics, wired together to create relationships, and syntax automatically expressed using pre-made Actions that can be selected from a list.
A tool like PlayMaker integrated in Unity empowers a lot of creators who are interested in game creation, the story, or relationship between characters and objects, without having to get down to the code syntax details.
If you want to see how it works, there’s a series of videos that explores how to create interactivity using visual scripting with PlayMaker.
Numerous game creators have struggled with getting right the code syntax and error compilers, but you don’t have to be stuck there. Get back to what’s important to you.
Adventure Creator in action
Another example of a tool that makes a non-coder’s life easier in Unity is Ash Denton’s story. He has worked on videos for Inside XBox and is one of the creators of the “Thank You for Playing” video series.
Ash found through the Unity community the Adventure Creator, an open ended and flexible tool that allowed him to get 2D characters in a 3D world. What’s great with this tool for a non-coder is that you can easily create node-based scripted events and buttons, and the scene manager organizes all the logic in a scene, including hotspots, navigation and triggers.
Create cutscenes, cinematics and more with minimal coding
Timeline is a new visual tool in Unity that allows the creation of cinematic content, cutscenes, gameplay sequences, complex particle systems and more. With Timeline you can orchestrate your game objects, animations, sounds and scenes, and most importantly, you get to focus on storytelling, not on coding.
While you can’t completely ignore programming logic, you can definitely find a lot of helpful resources for non-coders within the Unity community.
And, of course, there are thousands of other assets available in the Unity Asset Store to cut down your development time even more: characters, textures, environments, animation assets, 3D models and audio assets, as well as editor extensions and complete projects.
Get to know the Unity editor
In the Learn section, you can find a bunch of resources that can help you with your first game.
Check out our Get Started with Unity page to find out what’s the right learning path for you.
In the Tutorials section you’ll find video and article based content that can walk you through making a simple game in a few hours, best practices, and editor interface and essentials.
With Live Training you can direct any questions you have directly to Unity experts.
You can always seek help in our Community and reach out to game creators in order to learn out about their creative struggles and solutions.
Learn to make a working game with Unity from square one all the way to publishing with Certification and Courseware.