Substance - Creating a blocking scene
Проверено с версией:: 5.3
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Сложность: Средняя
Substance for Unity 5: Creating PBR textures for environments and characters.
Chapter 3: Creating an environment material in Substance Designer.
Lesson 1: Creating a blocking scene.
In this lesson we examine the need for a blocking scene in Unity.


Substance - Creating a blocking scene
Средняя Graphics
Support for this topic is provided by Allegorithmic. Please click HERE for the support topic on the Allegorithmic forum.
Complete project files can he downloaded HERE.
Связанные обучающие материалы
- The Standard Shader (Урок)
Дополнительная документация
- Procedural Materials (Руководство)
- Procedural Materials - Using and Caching (Руководство)
- Procedural Material Assets (Руководство)
- The Standard Shader (Руководство)