Substance - Creating the ground model
Проверено с версией:: 5.3
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Сложность: Средняя
Substance for Unity 5: Creating PBR textures for environments and characters.
Chapter 3: Creating an environment material in Substance Designer.
Lesson 2: Creating the ground model.
In this lesson we will create the ground plane model.


Substance - Creating the ground model
Средняя Graphics
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Complete project files can he downloaded HERE.
Связанные обучающие материалы
- The Standard Shader (Урок)
Дополнительная документация
- Procedural Materials (Руководство)
- Procedural Materials - Using and Caching (Руководство)
- Procedural Material Assets (Руководство)
- The Standard Shader (Руководство)