- Обучение
- 2D Game Creation
- Bouncing & Sliding in 2D
Bouncing & Sliding in 2D
Проверено с версией:: 4.6
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Сложность: Базовая
Sliding and Bouncing are all controlled by a Physics Material applied to a Collider Component. In this assignment we set up both Bouncy and Slippery 2D Physics Materials, and apply them to GameObjects.


Bouncing & Sliding in 2D
Базовая 2D Game Creation
Связанные обучающие материалы
- 2D Physics Overview (Урок)
- Physics Materials (Урок)
- Collider 2D (Урок)
- Rigidbody 2D (Урок)
Дополнительная документация
- 2D Components, including RIgidbody2D, Collider2D and PhysicsMaterial2D (Руководство)
- Rigidbody 2D (Руководство)
- Circle Collider 2D (Руководство)
- Box Collider 2D (Руководство)
- Physics Material 2D (Руководство)