Bouncing & Sliding in 2D

Проверено с версией:: 4.6


Сложность: Базовая

Sliding and Bouncing are all controlled by a Physics Material applied to a Collider Component. In this assignment we set up both Bouncy and Slippery 2D Physics Materials, and apply them to GameObjects.

Bouncing & Sliding in 2D

Базовая Physics

Связанные обучающие материалы

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