Introduction and Project Goals

Проверено с версией:: 5.5


Сложность: Базовая

In this live training session we will explore how to create interactivity using visual scripting in PlayMaker. PlayMaker allows non-programmers to begin quickly creating interaction in their games using it's graphical interface. In this first episode we will demonstrate what we'll build, and lay out the goals for the session.

Introduction and Project Goals

Базовая The Asset Store

Learn more about the Unity Plus Accelerator Pack here.