Introduction and Project Goals

Проверено с версией:: 5.5

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Сложность: Базовая

In this live training session we will explore how to prototype game play using the Ultimate FPS asset to get up and running quickly. Using Ultimate FPS allows us to focus on designing game play with minimal scripting to quickly iterate on game ideas.

Introduction and Project Goals

Базовая The Asset Store

Learn more about the Accelerator Pack here