Persistence - Saving and Loading Data
Проверено с версией:: 4.3
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Сложность: Базовая
Do you want to know how to keep your data between scenes? How about between executions of your game? During this session we will learn how to do both. We will look at things like DontDestroyOnLoad, PlayerPrefs, and data serialization. Note that this session is coding intensive. It is advisable that you understand datatypes and OOP concepts before attending. Dang, if only we had had lessons available that taught that... Oh wait! WE DO: https://unity3d.com/learn/tutorials/modules/beginner/scripting. Tutor: Mike Geig


Persistence - Saving and Loading Data
Базовая Scripting