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Select the runtime platforms of your choice from the list below (the desktop runtime is included as standard) or, to install the full complement of runtime platforms, use the download assistant installer above.
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Примечания к выпуску
Known Issues in 2022.1.4f1
Asset - Database: The creating and import of a new script in Editor became really slow in trunk (UUM-2620)
Graphics Device Features: Random-write to UAV texture from shadowcaster shader causes GPU hang when filtering Scene Hierarchy objects (UUM-3574)
IMGUI: Impossible to change the Gradient's location value in the Visual Effects Graph when using the keyboard (1420954)
Kernel: Unity crashes on StackWalker::GetCurrentCallstack when rest-certificate.pem is corrupted (1423569)
Linux: PC doesn't sleep when the Editor is open (1418023)
Metal: Consistent EditorLoop 5-10ms spikes when using Metal API (1378985)
Package: Empty "StreamingAssets" folder gets created after building an empty project (1423325)
Physics: Crash on internalABP::ABP_PairManager::addPair when switching to ArticulationJointType.SphericalJoint during runtime (1418715)
Physics: Physics overlap queries are not consistent when used against convex Mesh Colliders with a very small scale (1377578)
Progressive Lightmapper: [LightProbes] Probes lose their lighting data after entering Play mode when Baked and Realtime GI are enabled (UUM-3968)
Scene/Game View: Game View is not displayed after setting language pack in Editor (1420291)
Shadows/Lights: Scene is brighter in Standalone player if it was open in the Editor at build time (1375015)
Text: [Mac] ShortcutManager ignores Shift modifier (UUM-4083)
uGUI: Child Canvas Transform values are not saved when editing them in Prefab Mode (1413565)
2022.1.4f1 Release Notes
Graphics: Reduced command buffer CPU overhead.
HDRP: Reduced RenderGraph CPU overhead.
- Serialization: Changed alignment in Resource Image transfer function from 4 to 16 bytes to improve patching results on some platforms.
Editor: Backed out fix for 1322784. This fix created multiple regressions. (1388532)
Editor: [SpeedTree] Fixed default vertex colors for the billboard LOD vertex data for SpeedTree v8 imports. (1417551)
Graphics: Fixed for slow update of streaming virtual texturing on DX11.
IL2CPP: Corrected a possible crash during liveness processing when asynchronous delegate invocation is used. (1417730)
IL2CPP: Corrected code generation for Enum.HasFlag when its second argument is a System.Enum type. (1420369)
IL2CPP: Corrected the behavior of named pipes on Windows platforms. (1420995)
IL2CPP: Corrected the module initializer function call signature to avoid calling the wrong method on WebGL. (1399638)
IL2CPP: Fixed builds failures when doing .NET Framework API builds and referencing types in System.Drawing. (1413051)
IL2CPP: Fixed crash that would occur when attaching a Rider debugger client to a il2cpp player.
IL2CPP: Fixed function pointer bugs with integer casting and signature comparisons. (1391567)
IL2CPP: Fixed issue where a try block inside of a loop nested in a try/finally block could cause the finally handler to run multiple times. (1402180)
IL2CPP: Prevented delegates to instance methods from being called with a null "this" parameter. (1412320)
Mono: Fixed default interface method crash when using mismatched generic arguments. (1394314)
Mono: Fixed editor crash when de-serializing managed objects that have changed field types. (1378713)
Mono: Fixed PlatformNotSupportedException when calling System.Security.Cryptography.ProtectedData.Protect. (1397970)
Mono: Fixed random crash on exit or domain reload. (1418292)
Mono: Implemented ProcessStartInfo.ArgumentList which was introduced in .Net Standard 2.1. (1396842)
Mono: Throw a MarshalDirectiveException when marshaling generic instances as return types from pinvoke callbacks. (1390445)
Video: Video's Alpha not transparent when built with WebGL. (1397499)
WebGL: Fixed bug where some control keys were being incorrectly interpreted as text. (1417650)
Windows: Fixed dragging files from Unity to other applications when the file path contains non-ASCII characters. (1402070)
Windows: Fixed progress bar text getting cropped in the editor when running on higher than 100% scaling display. (1398360)
Package changes in 2022.1.4f1