Learn how NVYVE uses Unity to bring unbuilt architecture to life on large multi-touch devices.

Published: June 20. 2014

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How Nvyve uses Unity

NVYVE works together with its sister company Neezo Renders on photo-realistic renders and animations as well as interactive applications. With Unity, they were able to get a prototype running in weeks and quickly turn it into a marketable service. Its 3D projects show virtual architecture in a completely immersive and physically accurate way.

Why Unity

Unity has been NVYVE’s engine of choice since the very beginning. Unity was the obvious solution for this team of perfectionists, because it’s so extremely flexible and extensible. NVYVE was also attracted by the variety of offerings on Unity’s Asset Store and took advantage of a number of ready-built extensions.

When they got started, they were blown away by the ease of use, graphical fidelity, and cross-platform flexibility that Unity provides.

The Workflow

NVYVE primarily uses 3DS Max for modeling, and they found the process of getting models into Unity as FBX files painless, though some scale adjustments were occasionally needed.

At NVYVE, multiple developers and artists work within the same scene. They deal with this challenge by merging content through Asset Packages.

The studio deploys a large deal of its apps on large multi-touch surfaces. With the Finger Gestures plug-in from the Asset Store, they were able to quickly set up input methods. Later, they extended the plugin to include additional features.

Changing the industry one experience at the time

The way people experience unbuilt architecture has evolved drastically throughout the years. It is now possible for someone to step within their future home years before it will be built, and know exactly how the sun is going to shine through their windows in the morning. They can even virtually decorate their living room, or see exactly how that new couch is going to match their décor.

It is easy to take for granted the fact that this type of 3D content is available; video games have been doing this for years already. Developers at NVYVE believe that soon, 3D content will be the new standard across all industries, challenging the perception of what is possible, and redefining the way that we experience, learn, and share.