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Unity for Cinematic VR

Pull your audience into new worlds using the leading platform for VR. With groundbreaking features like Timeline and the Post-Processing Stack, you can create truly captivating content for the next frontier of filmmaking.

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Award-winning experiences by pioneers of XR and film

Create immersive experiences

  • Build interactive, linear stories where the viewer can participate
  • Enable viewers to pause, enjoy, and play with their surroundings
  • Branch narratives with triggered events and alternate endings
  • Create action or puzzle-based interludes for viewers to bond with characters
  • Create a ‘lobby’ that establishes the context for viewers before the experience

Enjoy an efficient, real-time workflow

  • Experiment with low-stakes creation to save time and money
  • Iterate in real-time – add or edit CG and visual effects instantly
  • Tap into the Unity community for tips, resources, and customization ideas
  • Collaborate with creators on Unity Connect for project support

Reach the widest audience

  • Maximize your audience across all the latest and greatest VR platforms
  • Update published projects, such as for episodic content, without re-submitting
  • Create your own app
  • Bring your IP to other mediums, such as AR and mixed reality
Oculus Rift
Google Cardboard Android & iOS
Steam VR PC & Mac
Playstation VR
Gear VR
Windows Mixed Reality

“I'm honestly not sure how we would have built Zero Days VR without Timeline.”

— Elie Zananiri, Lead Interaction Developer at Scatter

“One of the great things about working in Unity is the incredible community of talented creators working to push the medium forward.”

— Aaron Koblin, Co-Founder & CTO at Within

Tools and features in Unity for Cinematic VR

  • Timeline
  • Animation System
  • Particle System
  • Audio


Focus on storytelling
  • Integrate linear sequencing and blending of animations, sounds, and so on
  • Create cutscenes and trailers by orchestrating objects, animations, and sounds
  • Work with the multi-track interface (control track)
  • Add a recorder/exporter

Animation System

Smoother workflow
  • Improve keyframing workflow - make animating feel more comfortable and familiar
  • Create better interaction with animator state-machines
  • Enable a smooth workflow for keyframing outside of the animation window
  • Preview clips without having to be in an autokey/rec mode

Particle System

Realize your vision and control performance
  • Use Particles for more effects and animations than ever, including lit lines and trails
  • Take advantage of better atlasing and batching of Particle Systems
  • Align particles to their velocity direction
  • Apply forces to the Colliders they hit using the Collision module


Give users a sense of presence
  • Enjoy integrated support for ambisonic audio clips, the full-sphere surround sound technique
  • Rotate sound fields based on the listener’s orientation and head rotation

The largest marketplace for VR assets and tools

Find thousands of VR assets that help you focus more on what inspires you most, and ultimately, ship your experience faster and at a higher quality.

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