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How much time and money can you save on your project using Unity Teams?

  • Team
  • Project
  • Production cycle
What are the primary roles on your game team?
Don't forget to include yourself.
What is your target platform or platforms?
Select all that apply.
How big is your project in GB?
Include all project assets. Do not include backups, history or builds.
How often are playable builds deployed to others?
For example, for testing or client approval.
How frequently do team members make changes to the project on average?
Include any time someone updates the team's master project.
When actively testing, how many must-fix bugs does your team typically find?
Such as for testing or getting client approval.
Your benefits summary
Total Year 1 savings
${{total_year_savings}}
Average monthly savings
${{average_monthly_savings}}
Expected return on investment
{{expected_return_investment}}%
Hours saved/month
{{total_monthly_savings}} hours
Savings breakdown
Core assumptions
Engineering rate
${{assumption_general_engeneer_rate}} / year
or
${{assumption_general_engeneer_rate_hour}} / hour
Artist rate
${{assumption_general_artist_rate}} / year
or
${{assumption_general_artist_rate_hour}} / hour
Support rate
${{assumption_general_support_rate}} / year
or
${{assumption_general_support_rate_hour}} / hour
Setup savings
Hours saved
Money saved
Source Control Management training hours
{{scm_training_hours}}
${{scm_training_hours_usd}}
Storage device hardware
${{storage_device_hw_usd}}
Storage device setup
{{storage_device_setup}}
${{storage_device_setup_usd}}
Build device(s) hardware
${{build_devices_hw_usd}}
Build device(s) setup
{{build_devices_setup}}
${{build_devices_setup_usd}}
Total setup savings
{{total_setup_savings}}
${{total_setup_savings_usd}}
Monthly savings
Hours saved
Money saved
Storage device maintenance
{{storage_device_mx}}
${{storage_device_mx_usd}}
Build device maintenance
{{build_device_mx}}
${{build_device_mx_usd}}
Build time
{{build_time}}
${{build_time_usd}}
Deployment of builds
{{deploy_upload}}
${{deploy_upload_usd}}
Deployment of downloads
{{deploy_download}}
${{deploy_download_usd}}
Critical bug savings
{{critical_bugs_savings}}
${{critical_bugs_savings_usd}}
Total monthly savings
{{total_monthly_savings}}
${{total_monthly_savings_usd}}
Summary of your inputs
1. Team size
{{team_total}}
Artists
{{team_artists}}
Engineers
{{team_engeneers}}
Support
{{team_support}}
2. Platforms
Mobile
{{platform_mobile}}
PC
{{platform_pc}}
3. Project size (GB)
{{project_size}}
4. Commits/user/day
{{project_commit}}
5. Deployments/week
{{project_deploy}}
6. Bugs/deployment
{{project_bugs}}
Assumptions about your costs & workflow
Assumptions about your costs
Weeks/month
{{assumption_general_weeks}}
Days/month
{{assumption_general_days}}
Engineering rate
${{assumption_general_engeneer_rate}}
or ${{assumption_general_engeneer_rate_hour}} per hour
Artist rate
${{assumption_general_artist_rate}}
or ${{assumption_general_artist_rate_hour}} per hour
Support rate
${{assumption_general_support_rate}}
or ${{assumption_general_support_rate_hour}} per hour
Plus pricing
${{assumption_general_plus_price}}
Pro pricing
${{assumption_general_pro_price}}
Assumptions about your workflow
Source Control Management training time
{{assumption_scm_training_time}}
hours saved
Build machine hardware
${{assumption_machine_hw}}
Build machine setup
{{assumption_machine_setup}}
hours
Build machine maintenance
{{assumption_machine_mx}}
hours/month
NAS hardware
${{assumption_nas_hw}}
NAS setup
{{assumption_nas_setup}}
hours
NAS machine maintenance
{{assumption_nas_machine_mx}}
hours/month
Monthly builds
{{assumption_month_build}}
builds/month
Monthly deploys
{{assumption_month_deploy}}
Build start-up
{{assumption_build_start}}
minutes
Build time/GB
{{assumption_build_time}}
minutes
Build time needed
{{assumption_build_time_needed}}
hours
Deploy setup
{{assumption_deploy_setup}}
hours
Deploy upload
{{assumption_deploy_upload}}
hours
Deploy download
no saving
Upload speed
{{assumption_upload_speed}}
megabits/second
{{assumption_upload_speed_gb}}
gigabytes/second
Build "attention"
{{assumption_build_attention}}%
Critical bugs found
{{assumption_bug_find_rate}}%
find rate
{{assumption_bug_found}}
found/month
Early bug savings
{{assumption_bug_save}}
hours/bugs found, early

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