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Unity Training Workshops combine the best in quality, expertise, and convenience to increase your team’s performance -- fast. Whether you want to get a new team up to speed, learn the latest features, or expand into new content areas like VR, we have a Workshop that fits your needs. Each 1-day workshop features a hands-on project that teaches Unity skills as well as best practices for implementation. Our trainers are experienced with both Unity and teaching, and provide invaluable 1:1 interaction with team members.

Contact us today to schedule your Unity Training Workshop and take your team to the next level.

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The only Unity-authorized, in-person training

Accelerate your learning

Our experienced trainers guide participants with clear, step-by-step instructions. Each Workshop features:

  • Quality course content developed by Unity Education
  • Live interaction between instructor and participants
  • Hands-on practice with professionally designed project assets
  • Structured Learning Plan for participants to follow after the Workshop

Quality training: what you need, when you need it

Train your whole team

Maximize learning and minimize downtime with in-person, on-site training at your office. Set aside a distraction-free day to level-up skills for the whole team. Learning in a group setting can create a common experience that helps teams move forward with the same baseline of knowledge. Each Unity Training Workshop features:

  • 1 or more days of professional training
  • Held on-site at your office
  • Choose a day that fits your schedule
  • Accommodates 8-20 participants
  • Available in most locations globally
  • Enquire about available languages
  • Can be customized to your needs
  • Unity 2018
  • 2D Games
  • 3D Games
  • Virtual Reality
  • Optimization Techniques
  • Workflow for Artists
  • Custom Workshops
  • Coming soon

Migrating to the Latest Version of Unity

Migrating to the Latest Version of Unity

In this workshop, participants will explore the process of migrating an existing Unity project into the latest Unity Editor release. They will be introduced to the major new workflows and enhancements in the Editor and assess major areas of impact when migrating a project. Participants will then migrate an existing project into the latest Editor, addressing upgrades to code, AssetBundles, Editor extensions, and shaders. Lastly, they will be given an overview of new workflow implementations, including the Hub, Package Manager, Templates, Scriptable Rendering Pipeline, ShaderGraph, 2D Tilemap tools, and ProBuilder integration.

In this Workshop, you will:

  • Learn about common errors that occur when migrating projects
  • Assess existing projects for expected migration errors
  • Learn about new features in the current release of the Editor
  • Determine approaches for Project setup in the new Editor

Prerequisites:

This workshop is for experienced developers who are familiar with working in Unity, but may never have attempted to migrate a project before.

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Unity Training Workshop: Introduction to 2D Game Development

Create a multi-platform 2D game

This introductory workshop teaches Unity fundamentals through building and customizing a 2D game. Participants are introduced to the Unity Editor, with a specific focus on 2D game development. Participants will learn about the 2D pipeline while creating a Platformer game. Subjects covered will include project maintenance, basic script editing, sprite animation, and interactive object creation including a player character and collectibles. The instructor will demonstrate how to use the various tools of the Unity Editor and the participants will create a 2D game using the provided assets for multiple platforms.

In this Workshop, you will:

  • Core gameplay
  • Editor setup
  • Single sprite configuration w/ colliders, Sprite sheet animations
  • Animator, Keyframed animations, Scripted animations
  • Player character
  • Win and lose settings
  • Collectibles
  • Publishing
  • And new Unity Editor capabilities and features like:
  • New Sprite Editor tools
  • Tilemap system
  • Cinemachine
  • Sprite masking system

Prerequisites:

None. This workshop is designed for creators new to or just getting started with Unity.

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Unity Training Workshop: Introduction to 3D Game Development

Create a playable 3D game

This introductory workshop teaches 3D project structure as participants create and customize a 3D game. Participants focus on 3D game development. Participants will learn about 3D project structure while creating a 3D endless runner game. Subjects covered will include physics, 3D graphics capability, scripting, rigging, and animation retargeting. The instructor will demonstrate how to use the various tools of the Unity Editor and the participants will create a 3D game using the provided assets. They will also learn how to work with UI elements, physics, and animations.

In this Workshop, you will:

  • Core gameplay
  • Character model, Character setup
  • Animation, Animator setup
  • Platform system
  • Lose settings
  • Collectibles
  • Publishing
  • And new Unity Editor capabilities and features like:
  • Cinemachine camera

Prerequisites:

None. This workshop is designed for creators new to or just getting started with Unity.

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Unity Training Workshop: Introduction to Virtual Reality

Make the leap to VR

This workshop teaches experienced Unity developers how to get started with VR. The project built in the workshop is the Laser Cop Room Scale VR Game. Subjects covered include developing a basic VR game for PC/Mac/Console, optimization techniques, ergonomics, physics and audio for VR. It requires both a headset and controllers, but there is a test script that will allow for in-editor development for participants who did not bring a VR headset with them. Although a gaming project is used as the example in this workshop, the features and functions are applicable to all Unity projects.

In this Workshop, you will:

  • Assets
  • Starting project
  • Core gameplay
  • Player setup
  • Enemy setup

Prerequisites:

This workshop is aimed at intermediate-level creators.

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Planning for Top Performance: Optimization Techniques

Optimize, Optimize, Optimize

This workshop focuses on identifying optimization issues within an existing project, touching on the most common issues developers run into during production and the best solutions to address them. By the conclusion of the workshop, participants will have experience analyzing diagnostic data and applying various optimization techniques using Unity’s suite of Project diagnostic tools:

  • Stats Window
  • Memory Profiler
  • Profiler
  • Frame Debugger

Participants will also learn how to apply these optimization techniques to a variety of projects with different destination platforms.

In this Workshop, you will:

  • Gain a broad understanding of optimization and its importance to development
  • Learn about the major optimization tools and their purposes
  • Identify common optimization problems and learn how to avoid them during development
  • Identify optimization problems in a complete project
  • Analyze discovered optimization issues and determine the best method to solve them
  • Use Unity Performance Reporting to analyze game data
  • Use platform specific debugging tools to analyze game data

Prerequisites:

Participants should be intermediate-level users and have production experience.

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Stunning Visuals: A Workflow for Artists

Learn Timeline and Cinemachine

Artists and designers can now optimize their workflow by creating content and iterating on it directly in the Unity Editor. Learn exciting features like Cinemachine, Timeline, Upgraded PostFX, Particles, and Animation Control Rig Workflows. And build core skills with tools like Baked Global Illumination, Post-Processing Profiles, Particle System, and Audio Mixer.

In this Workshop, you will:

  • Build complex and visually appealing scenes in Unity
  • Establish a specific look and feel for the project using post-processing effects
  • Create convincing visual effects to add realism to the scene
  • Manage and fine-tune multiple audio effects
  • Create dynamic cutscenes

Prerequisites:

This workshop is designed for artists who already have some familiarity with Unity (e.g., people who have already taken the 3D Games Workshop or created a few projects with Unity).

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Custom Unity Training Workshops

Our Master Trainers design training specifically for you.

Contact us to schedule a meeting with a Master Trainer who will assess your needs and develop a plan to build and deliver training that helps you reach your goals.

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Coming soon

New Unity Training Workshops to be released in 2018
  • Introduction to Automotive Design Visualization
  • Introduction to 3D Interactive Development
  • Unity Certification Exam Prep

Contact us to learn more about these upcoming workshops.

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Contact us to get a quote on training that meets your needs.

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