GizmoType EnumerationDetermines how a gizmo is drawn or picked in the Unity editor.
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script. The types can be combined together with an OR operator. See Also: DrawGizmo. Values
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