HandleUtility.RaySnapstatic function RaySnap (ray : Ray) : objectReturnsobject - a boxed RaycastHit, null if nothing hit it. DescriptionCasts ray against the scene. |
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HandleUtility.RaySnapstatic function RaySnap (ray : Ray) : objectReturnsobject - a boxed RaycastHit, null if nothing hit it. DescriptionCasts ray against the scene. |