Input.ResetInputAxesstatic function ResetInputAxes () : voidDescriptionResets all input. After ResetInputAxes all axes return to 0 and all buttons return to 0 for one frame. This can be useful when respawning the player and you don't want any input from keys that might still be held down.
JavaScript
Input.ResetInputAxes(); using UnityEngine; import UnityEngine |
