PhysicMaterial.frictionCombinevar frictionCombine : PhysicMaterialCombineDescriptionDetermines how the friction is combined. Traditionally friction properties are dependent on the combination of the two materials in contact. This is however impractical in a game. Instead you can use the combine mode to tune how the friction values of two materials are combined.
JavaScript
collider.material.frictionCombine = PhysicMaterialCombine.Average; using UnityEngine; import UnityEngine |
