Unity 2017.4.24
Additional downloads
Select the runtime platforms of your choice from the list below (the desktop runtime is included as standard) or, to install the full complement of runtime platforms, use the download assistant installer above.Windows (X86-64)
Windows (X86-64)
Component Installers
macOS (X86-64)
Linux (X86-64)
Release Notes
2017.4.24f1 Release Notes
Fixes
Android: Fixed an issue loading assets from OBBs when a Unity generated AndroidManifest.xml is reused in a project. (1061304, 1069217)
Android: Fixed an issue where using AndroidJavaProxy multiple times per frame could cause a global reference table overflow. (1044728)
Android: Fixed Environment.TickCount returning negative value on Android 8.0+. (1108927)
Android: Updated JNI Bridge to correctly handle VideoPlayer buffers after SDK version upgrade. (1121718)
Build Pipeline: Prevented crash when invoking the build pipeline from a build pipeline user callback. (1129944)
Camera: Fixed case where editor would crash when rendering with an invalid occlusion camera. (1089008)
Graphics: Fixed deletion of external texture not clearing internal texture binding caches. (1094803)
Graphics: Optimised cluster rendering by reducing network packet send latency. (965251, 1131275)
iOS: Fixed an issue where visual artifacts could appear when using the Deferred Rendering Path on Metal. (996086, 1129492)
Mobile: Fixed Android development build keyboard display over the locked screen. (946796, 1076660)
Scripting: Added support for events in Script Updater. (1069340)
WebGL: Fixed audio not working in Safari after Apple added auto-play restrictions (requires clicking on content to enable audio). (1089060)