Unity 5.3.7 Patch 4

Released:
Select the runtime platforms of your choice from the list below (the desktop runtime is included as standard) or, to install the full complement of runtime platforms, use the download assistant installer above.

Improvements

  • Virtual Reality: Updated to Oculus runtime version 1.11.

Fixes

  • (854214) - Android: Fixed an incorrect behaviour with Application.persistentDataPath.
  • (none) - Android: Play audio from background applications at the original volume when it is not muted.
  • (668043, 837519) - Asset Pipeline: Fixed an issue where asset and timestamp maps could get out of sync.
  • (865666) - Graphics: Fixed a crash that occurred when loading models from AssetBundles with Tangents set to Calculate Legacy.
  • (none) - Networking: Skip proxy check when using the "file://" protocol.
  • (764734) - Shadows: Fixed a memory leak and assert when shadows are cast from lights with specific properties and in a specific scene setup.
  • (813101) - WebPlayer: Fixed compression settings for WebPlayer when building from command line.

Revision: 316083f083fb

Changeset:
316083f083fb

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