static function DrawTextureAlpha (position : Rect, image : Texture, scaleMode : ScaleMode = ScaleMode.StretchToFill, imageAspect : float = 0) : void
Parameters
| Name | Description |
| position |
Rectangle on the screen to draw the texture within.
|
| image |
Texture to display.
|
| scaleMode |
How to scale the image when the aspect ratio of it doesn't fit the aspect ratio to be drawn within.
|
| alphaBlend |
Whether to alpha blend the image on to the display (the default). If false, the picture is drawn on to the display.
|
| imageAspect |
Aspect ratio to use for the source image. If 0 (the default), the aspect ratio from the image is used.
|
Description
Draws the alpha channel of a texture within a rectangle.
See Also: GUI.color, GUI.contentColor