GUIStyle.focusedvar focused : GUIStyleStateDescriptionRendering settings for when the element has keyboard focus.
JavaScripts
function OnGUI() {
if(GUI.skin.customStyles.Length > 0) GUI.skin.customStyles[0].focused.textColor = Color.blue; } using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void OnGUI() { if (GUI.skin.customStyles.Length > 0) GUI.skin.customStyles[0].focused.textColor = Color.blue; } } import UnityEngine
import System.Collections class example(MonoBehaviour): def OnGUI(): if GUI.skin.customStyles.Length > 0: GUI.skin.customStyles[0].focused.textColor = Color.blue |
