GUIStyle.onActivevar onActive : GUIStyleStateDescriptionRendering settings for when the element is turned on and pressed down.
JavaScripts
// Sets the text color to yellow of customStyles[0] when an
// element is turned on and pressed down function OnGUI() { if(GUI.skin.customStyles.Length > 0) GUI.skin.customStyles[0].onActive.textColor = Color.yellow; } using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void OnGUI() { if (GUI.skin.customStyles.Length > 0) GUI.skin.customStyles[0].onActive.textColor = Color.yellow; } } import UnityEngine
import System.Collections class example(MonoBehaviour): def OnGUI(): if GUI.skin.customStyles.Length > 0: GUI.skin.customStyles[0].onActive.textColor = Color.yellow |
