Vector3.this [int index]var this[index : int] : floatDescriptionAccess the x, y, z components using [0], [1], [2] respectively.
JavaScripts
var p : Vector3;
p[1] = 5; // the same as p.y = 5 using UnityEngine;
using System.Collections; public class example : MonoBehaviour { public Vector3 p; void Awake() { p[1] = 5; } } import UnityEngine
import System.Collections class example(MonoBehaviour): public p as Vector3 def Awake(): p[1] = 5 |
