Unity 2023.2.6

Released:
Select the runtime platforms of your choice from the list below (the desktop runtime is included as standard) or, to install the full complement of runtime platforms, use the download assistant installer above.
New to Unity? Get started

Known Issues in 2023.2.6f1

  • 3D Physics: inertiaTensor does not reset to the original value when setting Rigidbody constraints from FreezeAll to None (UUM-59748)

  • Asset - Database: 2 assertion errors are logged in the Console when importing the user's project with a plugin to a newly created one (UUM-55556)

  • Asset Bundles: UV1 data is lost during AssetBundle build when Optimize Mesh Data is on (UUM-57201)

  • Audio Authoring: Wrong tooltip when hovering over the "Load In Background" property of an audio clip (UUM-27581)

  • Audio Random Container: ARC window stops working when docking after deleting the asset in focus (UUM-58713)

  • Audio Random Container: Memory leak when creating ARC prefab (UUM-61023)

  • Audio Random Container: Windows get messed up due to ARC (UUM-55116)

  • Culling: Crash on PrepareDrawShadowsCommandStep1 when selecting a camera while the Occlusion Culling window is open (UUM-506)

  • DirectX12: Crash on D3D12Fence::Wait when using Forward+ Rendering Path with Better Shaders asset (UUM-57113)

  • HD RP: [AMD] Crash on GfxDeviceD3D12Base::DrawBuffersCommon when Baking Light with Virtual Offset on Probe Volumes (UUM-59522)

  • IAP: [Android] The Player crashes with a "JNI ERROR (app bug)" error when the global reference table gets overflowed by BillingClientStateListener (UUM-55105)

  • IL2CPP: [Android] Crash on Android when AndroidJavaProxy is calling from multiple threads (UUM-49357)

  • Input: Crash on InputDeviceIOCTL when closing Unity editor (UUM-10774)

  • MacOS: Mouse and keyboard button inputs are delayed when in the Player on macOS (UUM-59176)

  • Mono: Crash in CollectManagedImportDependencyGetters inside OpenScene in batch mode (UUM-57742)

  • PhysX Integration: ConfigurableJoint's drives behave differently after the PhysX 4.1.2 update (UUM-55081)

  • Platform Audio: Audio is delayed by ~0,5 sec after starting to play it in the Android/iOS Player (UUM-41494)

  • Platform Audio: [WebGL] A looping audio sounds different on WebGL than in the editor/native desktop player (UUM-12530)

  • Progressive Lightmapper: The Editor becomes unresponsive and memory allocation errors are spammed in the Console when Generating Lightning (UUM-58017)

  • Scene Management: Crash on GameObject::QueryComponentByType when opening a project (UUM-58461)

  • Scripting Buildtime: Unclearable nunit error when installing/uninstalling the Entities package on a new project (UUM-58284)

  • Shortcut Management: Scene view Camera cannot be moved with WASD/QE keys when the Right Mouse Button is held down and the Mouse is not moved (UUM-57993)

  • Text: Blurry Text (UUM-49006)

  • Text: Undo UI GameObject creation crashes Editor (UUM-60214)

  • UI Toolkit Controls: Editor crashes when multi-selecting GameObjects with more than one serialized [Flags] enum (UUM-60654)

  • XR SRP: [Quest] Stutter/Frame Pacing with OculusRuntime.WaitToBeginFrame when the Player is built (UUM-27247)

2023.2.6f1 Release Notes

API Changes

  • Package: Added: XR Hands (com.unity.xr.hands) 1.4.0-pre.1 added as next version in package manifest.

  • Package: Changed: XR Interaction Toolkit (com.unity.xr.interaction.toolkit) 3.0.0-pre.1 added as next version in package manifest.

Fixes

  • 2D: Fixed Tile's StartUp not being called when refreshed if the Tile has an instantiated GameObject. (UUM-57053)

  • 2D: Remove material upgrade dialog box during material upgrades for templates. (UUM-47093)

  • Android: Fixed ad banner disappearance after suspend/resume. (UUM-57151)

  • Audio: Fixed performance issue that would occur when having many inactive audio sources in a scene. (UUM-52194)

  • Build System: Fixed UITookitSourceGenerator for source code customer builds.

  • Editor: Fixed a bug on Linux where the Edit menu was displaying the wrong default shortcut for Delete. (UUM-59833)

  • Editor: Fixed a typo for the exception message thrown from the InvokeRepeating method. (UUM-45420)

  • Editor: Fixed build errors due when switching between build targets using buildPlayer command line options. (UUM-34899)

  • Editor: Fixed flipping scale of water surface. (UUM-54974)

  • Editor: Fixed foam accumulation in editor. (UUM-56020)

  • Editor: Menu items are no longer disabled on macOS if a dropdown is a component of a modal window. (UUM-53549)

  • Editor: Properly closes the previous context menu before opening a new one. (UUM-41467)

  • GI: Use the hash of the vertex stream instead of the taking per instance props into account for meta pass. (UUM-55090)

  • SRP Core: Fixed Remove All context action for Volume Profile not working in VolumeEditor. (UUM-56409)

  • UI Elements: Fixed the multicolumn control not calling DestroyItem when clearing its itemsSource and calling a Rebuild. (UUM-54832)

  • UI Toolkit: Fixed elastic scrollview jittery on drag. (UUM-56550)

Package changes in 2023.2.6f1

Packages updated

Pre-release packages added

Changeset:
57daeefc879b

Third Party Notices

For more information please see our Open Source Software Licenses FAQ on the Unity Support Portal

We use cookies to ensure that we give you the best experience on our website. Visit our cookie policy page for more information.

Got it