GUIContent.textvar text : StringDescriptionThe text contained.
JavaScripts
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void OnGUI() { GUI.Button(new Rect(0, 30, 100, 20), new GUIContent("Click Me")); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def OnGUI(): GUI.Button(Rect(0, 30, 100, 20), GUIContent('Click Me')) |
